I think I'm plenty loud, so I don't see the problem
Sorry, the talks weren't officially taped, so we only have this because Nick set it up.
Here is a write-up of the conference by Kelly Orazi, though, which I think is pertinent to the Silm Film project:
http://www.themiddlepage.net/2017/06/mythmoot-invoking-wonder-storytelling.html
You'll note that the emphasis from Verlyn Flieger's talk was on how Tolkien creates a sense of wonder by having the reader experience the wonder of the character, rather than simply by describing something wonderful. While it is true that we would rely on sets and props to give us some really fantastic looking Two Trees and silmarils and swanships, it is also true that we will have to have the viewer experience these items through the eyes of the characters if they are to be truly wonderful. A talkative character becoming uncharacteristically quiet in the presence of something that inspires awe would do a lot more to convince the audience than simply showing something awe-inspiring. We really do have to give thought not just to establishing shots, but to how a place will be introduced.
Henneth Annun (the Window on the West) and the Glittering Caves of Aglarond are not the most beautiful places ever written about - but the characters who see them for the first time and tell us about them manage to inspire a sense of beauty so that these places stick in our minds and imaginations as something wondrous. Good luck duplicating that magic in an adaptation....
I would say that this scene very much falls short of what is written in the book, and most likely for the reason that though we are meant to see it through Sam's eyes, we are instead invited to look at it from the point of view of the non-responsive Frodo - and so, we don't believe it.