New Stream Idea - Play Me a Story

Link finally manages to catch up with Zelda for a long chat, and then she ends up trapped in crystal. I suppose this answers the question of where that particular family custom came from.

 
At Zelda's request, we search for the Triforce and end up confirming what previous Zelda games had hinted at: there are flying whale deities all over the place. The skies are absolutely lousy with them. Hyrule could never properly develop aircraft technology due to the risk of running into the things being so high. Not to mention the fact that the cutscenes playing any time one appears would add hours to even the shortest flight.

 
Let's go see a new world
Keyholes, Heartless, and Villains
Are you, Princess, quite willing
To just get kidnapped, then hide?

A whole new world!
A new location to explore!
With Final Fantasy
Mixed with Disney
We have some fun and crazy, mixed-up lore!

 
Link has to backtrack quite a bit and try a minigame several times, but he has finally collected all of the gratitude crystals there are to collect! Now, no one can ever feel grateful about anything ever again!

Except, that doesn't sound like a good thing. Link, what have you done?! Quick! We need to undo it!

 
Sora and his friends manage to escape from Monstro and make their way under the sea to Atlantica! However, things are not so happy and cheerful as the music suggests, nor is it as easy as previous worlds have been. Could this be the end for our intrepid heroes?

 
Link losing all of his items is pretty bad, but the Thunder Dragon losing his life is arguably worse. Not only is it bad for the Dragon himself, for obvious reasons, but it's also bad for Link, since he needs the Dragon to teach him a song. Fortunately, overcoming death is far easier than performing a Goron Dance, so Link sorts the issue out in no time!

 
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