New Stream Idea - Play Me a Story

When there's something weird in your neighborhood, who you gonna call? LINK!

Link ain't afraid of no ghosts, but he is rather irritated by one who forces him to take it all around the island before letting him get back to his main quest: learning new songs on the ocarina. Link also takes on the Catfish's Maw, learns the truth about the island, and then delves the Face Shrine, the boss of which looks like a certain Nick Jr. mascot. Join Link as he continues his quest to wake the Wind Fish, and discovers what's really at stake!


And if you're interested, here is an analysis I found of the dungeon music in Link's Awakening, and how they're all variants of a single theme. WARNING: SPOILERS ON THE PAGE. IT'S RECOMMENDED THAT YOU WATCH THE VIDEO BEFORE VISITING, IF YOU DON'T ALREADY KNOW THE STORY!
 
As Link nears the end of the game, the monsters are getting more and more desperate to stop him! He'll need to find secret seashells, secret items, secret characters, and even secret rooms in order to succeed! Join Link as he draws ever closer to finally waking the Wind Fish!

 
We finally wake the Wind Fish and leave Koholint Island, before moving on to Ocarina of Time! This landmark game marks many firsts that would go on to become standard within the Zelda series: the first 3D world for the series, the first instance of Link riding a horse, and most importantly, the first instance of an irritating sidekick pestering Link with information he already knows and/or doesn't need! Join Link as he resists the urge to swat Navi while they try to help the Great Deku Tree!


For those interested, the Ocarina of Time manual can be found here: https://cdn02.nintendo-europe.com/m...ntendo64_TheLegendOfZeldaOcarinaOfTime_EN.pdf
 
For the first time ever, one of the forest children leaves the forest! The world outside is much different from what Link anticipated, what with most people being thoroughly unsuited for their jobs, and others neglecting their children to sleep for days at a time! Let's join Link as he marvels at the wonderous sights of Hyrule Castle Town, Hyrule Castle, Kakariko Village, and Goron City!

 
Having already traveled inside the Deku Tree to learn how vegetable matter works, Link decides to travel inside Dodongo's Cavern and the great fish Lord Jabu-Jabu to learn about minerals and animals, respectively. As will surprise no learned person, he discovers that rocks are full of exploding creatures, while animals are full of mechanical switches and electricity. Join Link as he tries to learn and understand as little as possible in his ill-conceived quest to collect all the Sacred Stones!

 
With the Sacred Stones collected, it's time to return to the castle and explain that the plan to keep the Stones away from Ganon by gathering them together in one place was a complete success! The good news is that Ganon never obtained the Sacred Stones. The bad news is that's only because we already used them to open the gateway he wanted, and didn't close the path behind us. Join Link as he sets off to gather the Sages to help him defeat the great evil...that he himself sort of unleashed on the world in the first place. Oops.

 
Link travels to Death Mountain and learns that, despite its name, it's actually full of living enemies all determined to teach Link a new meaning to the phrase "being fired". Join Link as he tries to hold on to both his job and his life as he continues his quest to awaken the Sages!

 
Water, water everywhere, Nor any drop to drink! The Zoras are rather cold toward Link at the moment, so he decides to head off to the Water Temple. There, Link will do his level best, face a familiar foe who is a mere shadow of his old self, and then finally get to the core of the matter! Join Link as he rises (and falls) to the occasion and conquers the Tower of Tedium!

 
Link is having a terrible, horrible, no good, very bad day! First, he bought a defective product and was told that he'd have to pay full price to replace it with another defective product! Next, he made a new friend only to find out that the new friend turned into a monster and was lost forever! Then he encountered a horrifying, bloody demon in control of countless disembodied hands that held Link in place as the creature attempted to gnaw him to death! Worst of all, he's had to listen to Navi the whole time!

Some days are like that. Even in Hyrule.

 
From the humble Octorok to Ganon himself, Link has faced many enemies. However, none have been so devious, so deadly, so able to end his quest entirely as the dastardly Hole. Whether their bottoms contain lava, a prison cell, or just endless nothingness, Holes mean trouble. Puzzles can be solved and enemies can be outfought, but Holes are an ever-present danger; patiently waiting and secure in the knowledge that when Link falls from pride, it is into them that he will fall. Join Link as he clears the Shadow Temple and heads off to the desert, and learn why he broke down sobbing when his teacher assigned "Holes" as the class reading assignment.

 
The sages (except Rauru), have all been characters we first encountered as child Link, so who could the sixth sage be? Will it be the cucco lady we helped in Kakariko Village? Will it be the windmill guy who got upset at us for playing our magical ocarina? Could it even be Malon or Talon? Or could it instead be someone who we'll have technically met as a child, but only because we're forced to return to the past in order to open up the next temple? Join Link as he races to get to know the new sage in time to feel emotional about their involvement!

 
Come with me and you'll be
Tasked with arachnid elimination
Take a look and you'll see
They're spread all across the nation


Link has beaten Ganondorf's minions, rescued the sages, and all but restored peace to Hyrule. Only one thing now stands between him and ultimate victory: the various side quests and mini-games spread throughout Hyrule! Navi may wonder why they're not running directly to Hyrule Castle to beat Ganondorf's face in and rescue Princess Zelda, but Link is a seasoned enough adventurer to know that the only way to save the world is to do as many seemingly meaningless tasks as possible, no matter how small the reward!

There is no life I know
Like doing side quest procrastination
Once you start, there you'll be
'Til the end of time with me


 
Link continues his quest to save Princess Zelda and all of Hyrule, though to the casual observer it may appear that he's doing anything and everything except that. Even taking this less direct route, however, Link's path is fraught with failure. He failed to follow a basic checklist, failed to play a five-note ocarina correctly, and even consistently failed in taking on enemies he's been fighting since the first dungeon. On the plus side, he did succeed in firing an arrow into the air. Furthermore, Ganondorf himself appears to be failing to expand and consolidate his dominion, so Link must be doing something right!

 
Link has been journeying through Ocarina of Time for nearly twelve whole episodes. He's had his ups and downs; his successes and defeats. He's taken out temple bosses, rescued sages, and traded his way up to a better sword. He's lost rupees, lost friends, and a couple times very nearly lost his tunic.

And all of it has been building up to this moment. The blood, sweat, and tears that Link has shed will be repaid in full, as Link finally achieves his ultimate quest. For tonight, Link collects his 100th Gold Skulltula and cures the cursed family!

Though, Link can't help but feel there's something he's forgetting. Golden triangles? A dark lord? Something about the end of the world? Eh, it can't have been too important; I'm sure it'll come back to him later.

 
"He's a ping-pong wizard, there has to be a twist
A ping-pong wizard, the Triforce on his wrist!"

After rescuing all the sages (AGAIN!), Link is finally ready to face the Evil King Ganondorf! Being his first 3D game, Link's probably expecting some state-of-the-art combat, but Ganondorf decides to fight him old-school with a good, old-fashioned game of Pong! Should Link use the Master Paddle or the Biggoron Paddle? Did he prepare enough to last through this fight? Does he have the attention span to commit to a game released long before he was even born, made for a completely different generation and without today's modern gameplay?! Watch on to find out!

 
Link sets out on a brand new adventure with his horse Epona, before she gets unceremoniously horsenapped! Chasing after the thief, Link finds himself in the middle of a town preparing for a festival that just happens to be scheduled for the same day that the moon is going to fall and destroy everything! Clearly, the best course of action for Link is to play hide-and-seek with children, help a businessman get a gift for his wife, and dance the nights away! Link is off on his greatest adventure yet!

The Majora's Mask manual can be found here: http://m1.nintendo.net/docvc/NUS/USA/NZSE/NZSE_E.pdf

The poll for which order to play the Oracles games in can be found here: https://doodle.com/poll/xvimfuh69mp5gdc3

 
Link continues his adventure into the swamp, encountering more guards who aren't very good at their jobs. After planting beans, talking to monkeys, and flying past dragonflies, he finally makes it to Woodfall temple to investigate the poisoning of the swamp and the disappearance of the Deku Princess.

Suddenly, the game itself freezes, and our heroic streamer must reset the game and play through Day 1 all over again...again! Life imitates art in the most meta episode of our series yet!

The poll for which order to play the Oracles games in can be found here: https://doodle.com/poll/xvimfuh69mp5gdc3

 
Link starts his way through Woodfall Temple...again, and this time, encounters no major setbacks. On his way through, Link battles a lizard, battles a frog, battles a giant in a mask, and then bottles a princess. Rather than reward Link for his heroism, the Deku Butler then mercilessly forces Link to run endlessly through dark, twisted passages; heedless of his cries for mercy! Somehow, Link is able to overcome the sinister torment, and makes his way to a small house in the swamp, where he makes the discovery that this adventure also features golden arachnids...

The poll for which order to play the Oracles games in can be found here: https://doodle.com/poll/xvimfuh69mp5gdc3

 
Link decides that if he's going to be stuck in the same 3-day loop indefinitely, he may as well get to know his neighbors, but many seem rather suspicious. A musician stealing a mask from a dog who used to be his boss? Suspicious! A hand reaching out from a toilet and asking for paper? Suspicious! The man hiding by the playground ISN'T suspicious, of course; but the old lady Link rescues giving him a mask that allows him to blow himself up? VERY suspicious!

Link is beginning to suspect that this town may be far more sinister than he initially thought, especially that couple who insist strangers watch them dance while playing dangerous mini-games involving real weapons. They're the most suspicious of all...

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The poll for which order to play the Oracles games in can be found here: https://doodle.com/poll/xvimfuh69mp5gdc3

 
Children cry, no one's sleepin'
While outside, folks are freezin'
Impossible tasks
Dead face is a mask
Rollin' through a winter wonderland!

Link decides to take a break from his strenuous side-questing in order to explore the mountains up north. However, when he gets there, he finds that things are not going well for the local Gorons! Not only is it always winter and never Christmas, but the hero Darmani and the Goron Elder have both left to try to solve the weather issue, and no one who remains knows how to cook dinner, sing a lullaby, or put on a sweater! It's up to babysitter Link to make sure everyone is fed, rested, and warm before heading off to take care of the evil, mechanical livestock causing all the trouble!

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The poll for which order to play the Oracles games in can be found here: https://doodle.com/poll/xvimfuh69mp5gdc3

 
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