Eglarest and Brithombar

Discussion in 'Season 3' started by Haakon, Aug 2, 2017.

  1. Haakon

    Haakon Administrator Staff Member

    The two Falathrim cities are very intersting. They are early settlements that remain for quite long, and they are involved in wars, which should show through rebuildíng and evolving of new architecture. And they get defensive walls at some point. We should decide what they look like this season and then we can move on in later seasons. We also need to decide on their setting. The two cities should have slightly different settings, so people can tell the difference at a glance.
     
  2. Haakon

    Haakon Administrator Staff Member

    To me an obvious place to look is the coast of Portugal. Here is an example. [​IMG]
     

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    Last edited: Aug 2, 2017
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  3. Haakon

    Haakon Administrator Staff Member

    Here's a setting with some buildings. The cities should have a port as well, but could also have a part which overlooks the ocean. [​IMG]
     

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    Last edited: Aug 2, 2017
  4. Haakon

    Haakon Administrator Staff Member

    This is from the coast of Brittany, France: upload_2017-8-2_10-29-37.jpeg
    One of the cities could be lower and more close to the sea.
     
  5. Haakon

    Haakon Administrator Staff Member

    Some parts of the dwellings could be set in the cliff sides. Not exactly like this perhaps, but using the same idea: [​IMG]
     
  6. Haakon

    Haakon Administrator Staff Member

    Or right at the edge of the cliffs, like the town of Bonifacio in Corsica.
    [​IMG]
     
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  7. Haakon

    Haakon Administrator Staff Member

    Also nice: some classic cliffs in Normandy.
    [​IMG]
     
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  8. Haakon

    Haakon Administrator Staff Member

    For the Nevrast and Lammoth coast settings, I think we should use more northern coasts. Nevrast should have som esteep cliffs, like in Norway. But that's a seperate thread! ;)
     
  9. Haerangil

    Haerangil Well-Known Member

    Beautiful pictures!

    I think I#ll gonna collect some quotes from the Books to get a better picture of these havens... I haven't thought much about them so far...
     
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  10. Nicholas Palazzo

    Nicholas Palazzo Well-Known Member

    One thing I'd like us to keep in mind through this is the fact that these are port cities. While they can have cliff faces, we need to remember that they need shipping access, so either the cliffs have to give way at points, or there needs to be a mechanism to transport people and goods up and down.
     
  11. Haerangil

    Haerangil Well-Known Member

    hhmmm...




    there's far less detail given in the text than i had hoped for...
     
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  12. Haakon

    Haakon Administrator Staff Member

    Yes I think I wrote that somewhere between the pictures. That's quite common, to have a city that is high up on the clkiffs but with a seperate port.
     
  13. Haakon

    Haakon Administrator Staff Member

    But it looks like I was a little...well, hasty. We should make at least Brithombar a pure port city. Let's place it at a river mouth.
     
  14. Nicholas Palazzo

    Nicholas Palazzo Well-Known Member

    Eglarest seems the most easily visualized. A great tower (which I imagine doubles as a lighthouse), sitting upon a long cape. The city rests upon the cape, and stretches down and around to a deep cove under the cliff face. The lower section of the city should eventually be walled off as a lower ward, and low-walled parapets along the top of the cliff would allow archers to defend the port of the invading fleet that never comes.
     
  15. Haerangil

    Haerangil Well-Known Member

    Both Towns seem to be built in hilly or rocky terrain at river mouths, shielded from the sea by a long Cape and from land by hills...

    I believe in Eglarest the Town might be along the Coast on and below the Cliffs or hills while the Cape with the tower rises to the west.
     
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  16. Haakon

    Haakon Administrator Staff Member

    The map shows the tower of barad Nimras between the two towns, at the farthest end of a cape. But we won't have that this season.
     
  17. Marielle

    Marielle Well-Known Member

    I love the idea of Portugal's coast! Personally, I want to save Normandy/northern France for Gondor's ports. Pelargir, in particular, has always looked vaguely Norman in my mind.

    I don't think we need to have either a cliff city or a port. Both can be combined in really interesting ways. Should we be looking for protected basins for the harbors, or are our elves not worried about a naval strike, and so would concern themselves only with defending the town and access to the port?
     
  18. Haakon

    Haakon Administrator Staff Member

    I think they build a walled defense for the ports, if not from the beginning, then after the first attacks.
     
  19. Marielle

    Marielle Well-Known Member

    Yes, but I meant defensive from the sea, not from land. Are our elves going to build a port surrounded by a chain of islands, perhaps, to limit the number of entry points for ships? Or build a structure like this?

    [​IMG]

    I don't think that's necessary, unless we give Morgoth a navy, something I don't remember any reference to. But if we don't have them build structures or concern themselves with protecting their sea flank, we could have a battle scene that begins with a group of orcs being smuggled onto the port on small boats at night: a classic sneak-attack move.
     
  20. Haerangil

    Haerangil Well-Known Member

    from the text I had imagined it looked more like this:

    [​IMG]

    but you're right... according to the maps the Tower if more far away from the towns
     

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