Some TV series have longer finale episodes but not necessarily double episodes. 90-100 minutes might work.
A little maybe not very helpful contribution on the battle, but a short while ago i was thinking a lot about the Bragollach bc i collaborated with a wonderful fanfic writer on a Finrod in the Bragollach fic/art, but discussing the general situation of the Bragollach, we also discussed Fingolfin's whole mental state, and especially the moment before he rides out. He basically has a perfect balcony view over the Anfauglith from barad eithel, and from what he knows, most or his entire family from the arafinwean side could just have been eliminated (A&A in dorthonion, finrod at the fen of serech), and of course hador. The way he afterwards rides over the anfauglith, disturbing the dust almost orome-like reminds me of the way he arrives in Beleriand first, trumpets blazing with the sunrise at his back in a challenge, but now reverse, riding into the dark in desperation and retaliation.
From what I see from the wip script, Fingolfin isn't as locked in as in the fic I of course (where he mostly was besieged, blocking the pass to hithlum, so the fic could focus on Finrod being cornered and toyed with in the fen by sauron) But I really liked this emotional breakdown Fingolfin now in my mind is having during the battle, and how his assault on Angband in this battle is now the complete opposite of his triumphant challenge after the first rising of the sun. I don't know if this might fit, but I think a lot of the choreography of the Fingolfin/Morgoth battle comes down to what mental state Fingolfin arrives at the gates in. Anyway, sorry if this is useless, coming in so late especially.
Also I imagine Grond being quite explosive and the battle maybe being very in the dark under the dark clouds of Thangorodrim? A bit like this (although my Morgoth is a bit bigger than you are planning yours):
View attachment 3936
Love the image. Also my image of Fingolfin’s ride across Anfauglith is more like yours, which starts with Fingolfin surveying the carnage across the field and goes from there.A little maybe not very helpful contribution on the battle, but a short while ago i was thinking a lot about the Bragollach bc i collaborated with a wonderful fanfic writer on a Finrod in the Bragollach fic/art, but discussing the general situation of the Bragollach, we also discussed Fingolfin's whole mental state, and especially the moment before he rides out. He basically has a perfect balcony view over the Anfauglith from barad eithel, and from what he knows, most or his entire family from the arafinwean side could just have been eliminated (A&A in dorthonion, finrod at the fen of serech), and of course hador. The way he afterwards rides over the anfauglith, disturbing the dust almost orome-like reminds me of the way he arrives in Beleriand first, trumpets blazing with the sunrise at his back in a challenge, but now reverse, riding into the dark in desperation and retaliation.
From what I see from the wip script, Fingolfin isn't as locked in as in the fic I of course (where he mostly was besieged, blocking the pass to hithlum, so the fic could focus on Finrod being cornered and toyed with in the fen by sauron) But I really liked this emotional breakdown Fingolfin now in my mind is having during the battle, and how his assault on Angband in this battle is now the complete opposite of his triumphant challenge after the first rising of the sun. I don't know if this might fit, but I think a lot of the choreography of the Fingolfin/Morgoth battle comes down to what mental state Fingolfin arrives at the gates in. Anyway, sorry if this is useless, coming in so late especially.
Also I imagine Grond being quite explosive and the battle maybe being very in the dark under the dark clouds of Thangorodrim? A bit like this (although my Morgoth is a bit bigger than you are planning yours):
View attachment 3936
Firstly, I love your depiction. Secondly, our hosts have very specific thoughts on the mindset of Fingolfin leading up to the duel. My own interpretation of the text is more or less what you're describing here, but the hosts have gone in a more hope-centric direction.
I had to make a rational decision when I started listening to the backlog of SilmFilm episodes that the main game was to catch up with the real time program, and that meant I could not listen also to the script discussions - although I would have loved to have been there. My main concern with the pacing was to ensure in episode 13 that space is given to the two plot lines that have barely featured in this season overall - the Feanorians and the Bad Guys. As long as the scenes with them are long enough to feel integrated and not just 'oh, and by the way, here's where Caranthir is or Sauron is', I think it will be fine. I hope I'll be able to show up at some of the script discussions for season 6 - time zones permitting.We discussed the structure of the episodes for the Dagor Bragollach in Session 5-03.
At that time, the decision to spread the battle out across two episodes (12 and 13) was deemed sufficient to give breathing room to the 'aftermath' events - obviously the duel between Fingolfin and Morgoth, but also a quiet moment for Finrod and Andreth to have a conversation, etc. I do not recall if we specifically considered a two hour finale at any point for this season, but we have considered such questions in the past. Generally, it is preferable to do a 'two part' episode, where the events are split into two one-hour episodes rather than a single 2 hour episode.
When we were plotting out the events of Episodes 12 and 13, we did so based on the supposition that they would each be a one hour episode. So, if there are particular scenes or plot points or character moments that feel 'too rushed' in the script being written, certainly that can be called out and addressed...but it is likely too late at this point to redo the entire plan for the finale to account for a 100 minute run time.
So, what I would recommend for now is that we would go forward with a 60 minute plan for the finale, but with the flexibility to make the document a bit longer if certain scenes need more to them. If anything is feeling rushed or crammed into too small a place, we can work on adjusting it to be a bit longer; as you point out, streaming services aren't typically all that bothered by odd run times.
Also, I do apologize for how unclear the 'script outlines' can be. I should clarify what the episode outline documents are meant to be. They are notes from the script discussion, written 'live' during the Twitch stream, to help us keep track of the scenes we are planning. They are meant to be short-hand notes, *not* a comprehensive description of everything that we discuss happening in the episode. The script discussion itself should give the proper context to the episode outline. I recognize that not everyone wants to listen to a 4 hour conversation about people trying to work out the details of how to structure this story, so it's very understandable if people would prefer the 2 page notes over the full discussion! But if the notes seem to be lacking context...that's why. We generally do discuss the character motivations and arcs during the script discussion; the outline focuses on the plot points, so we remember what is happening in each scene.
Hammer, mace, and flail are used interchangeably; a lot of the art shows Morgoth using a mace/hammer. I've seen flails referred to as maces, which might explain why the Witch-King uses a flail against Eowyn in the Peter Jackson version of Return of the King.I always imagined Grond as beimg basically a real hammer, like an industrial hammer, but on a long chain, like a flail or rather a chain-morningstar.
I can't say exactly why... it was always the picture in my mind, maybe because i couldn't imagine Morgoth making those huge holes and attacking Fingolfin without hardly ever hitting him by using a normal club/mace be it as large as it would... it would make him look clumsy i guess.
Or maybe it was because in lost tales Melkor one time uses a flail or chainmorni gstar and i mixed that up with the "hammer of the underworld" thing..
I always imagined Grond as beimg basically a real hammer, like an industrial hammer, but on a long chain, like a flail or rather a chain-morningstar.
I can't say exactly why... it was always the picture in my mind, maybe because i couldn't imagine Morgoth making those huge holes and attacking Fingolfin without hardly ever hitting him by using a normal club/mace be it as large as it would... it would make him look clumsy i guess.
Or maybe it was because in lost tales Melkor one time uses a flail or chainmorni gstar and i mixed that up with the "hammer of the underworld" thing..